Some of the functions described in the following sections use these structures:
typedef struct {
short x1, y1, x2, y2;
} XSegment;
typedef struct {
short x, y;
} XPoint;
typedef struct {
short x, y;
unsigned short width, height;
} XRectangle;
typedef struct {
short x, y;
unsigned short width, height;
short angle1, angle2; /* Degrees * 64 */
} XArc;
All x and y members are signed integers. The width and height members are 16-bit unsigned integers. You should be careful not to generate coordinates and sizes out of the 16-bit ranges, because the protocol only has 16-bit fields for these values.