11.7. Defining a diphone voice

The easiest way to define a voice is to start from the skeleton scheme files distributed. For English voices see Chapter 19, and for non-English voices see Chapter 18 for detailed walkthroughs.

Although in many cases you'll want to modify these files (sometimes quite substantially), the basic skeleton files will give you a good grounding, and they follow some basic conventions of voice files that will make it easier to integrate your voice into the Festival system.